USB dont work no more so here is my latest WIP animation

Discussion in 'Animations' started by TheMapleCrunch, Dec 13, 2016.

  1. TheMapleCrunch

    TheMapleCrunch Obility

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    Luckily i uploaded my latest animation on fastSWF but not the actual flash file so i can't edit it anymore. It was supposed to be my charactor fighting a bunch of zombified shrooms when looking for normal mushrooms caps for a quest.

    http://www.fastswf.com/qat2HWU

    I tried a few new things like some small rigging and stuff. It's obviously incomplete (hence why theres the red line and such) and i really wish I can complete it but i dont know how to get my usb to work. I put it in to the computer, it makes a noise but it doesnt show up in my computer and when i find it in device and printer, it read it as usb disk 50x or something.

    Anyways here is the latest complete animation i made before this one. Its super old doe because i am really lazy. Always remember to Safely remove your usb and back up.



    Edit: Just want to note that the red lightning one is older than the green fire one. i plan to somehow get to animating again but i need all my stuff back.
     
  2. Thatch

    Thatch The Cheese Master

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    Ooh looks interesting. you have potential ic xd see sum nice combo's in there. Tho you need to clean things up, make it smoother. look on the tutorial section for tutorials about making it smoother. I think you do know the very basics of Flash, but there is so much more you can do. Enjoy c:
     
  3. Big_Hands

    Big_Hands Veteran Membah'

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    Sucks about your USB, animation looked pretty solid. It was short though so you could easily start over if you wanted to.

    There's a way to hide the red line (unless you don't mind it, in which case ignore) when you export. Just right click on the layer > Guide.
     
  4. TheMapleCrunch

    TheMapleCrunch Obility

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    Thanks man. But I only had a link to the animation in flashswf. Thats it.
     
  5. CCshinobi

    CCshinobi Filmmaker, Animator
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    Really awkward transitions and sound effects; no more than 2 different moves or impacts should sound exactly the same if you want to create something immersive. Feel free to dive into the resources section and indulge yourself with more sounds at your disposal. Check the audio levels too, because I can barely hear the VO sounds at times.

    You've got some nice ideas and effects going, but you'll need to vamp up the pacing and framing if you want to keep the action engaging. Many times, the shots are too wide and the rest periods between different abilities are too long, such as the "Hyper Combo Finissssshhhh" attack. It would've been better speeding that part up, or leaving out the split frame animation completely and getting straight to the rapid punches. It's great to have wide shots to establish a sense of spacial geography once in a while, but the problem with staying on them is you're distancing yourself from the characters and not directing viewers to where they should be paying attention, eventually losing them. Don't be afraid of punching in whenever your character is powering up, then maybe even cutting to the reaction or impact of the dummy taking the hit.

    And finally...DON'T EVER TRUST A USB TO HOLD ALL YOUR STUFF AGAIN. ALWAYS keep a spare hard drive hanging around. ALWAYS.
    Hope this helps a bit. I haven't CnCed in a while, so I apologize if this comes off rash. Good luck!