Due to some poor scheduling *cough* Procrastination. My competitors had to cancel their animation due to unexpected life issues. Anyways this lead me to lose motivation in my animation but that may change later down the road, so I will post what I have so far since the due date was today. I would any criticism in animation, sprites, sound design etc. so I can improve for future projects, and if possible, show solutions so I can increase knowledge faster. List of things that I am aware of that are wrong in this animation Head movement is stiff my sweeper or backpack if you will, appears and disappears. Background shots look weird in places.
Dude, you've gotta stop with having those blank faces. I'll go edit this post later with more specific CnC, but as of now...it's rather short and even with the environment looking pretty neat, its unfinished and has little to no actual 1v1v1 to it. Edit: So, relooking at this, I think my biggest gripe is the transitions of your character. Spoiler: You didn't need this in-between. Spoiler: A basic jump could have done the trick here. The guy even got that landing pose while still falling Spoiler: At this point, I think having the "swingTF0" could be better instead I already complained about the Blank faces, and Tokio linked that wack face you had in the end. Basically, double check some of the movements you make with your character, and see if they make sense. I think you already understand some of the other problems, as you said in that post. While I actually did really enjoy the perspective on 0:16, I'm still going to vote no. Good luck in your future MBRs!
That was dope and pretty smooth, but the blank face really bother me and i don't know how i feel about this face :L Spoiler