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the spacing/easing's really wrong on that jump
The map movement was very sudden too, most formulas for jumps on a 7 state by state fws are similar to a 8-4-2-1-1 then down witch is very similar (not all jumps need to be like this its just how i can describe it lol) the most comfortable hitting the ground animation in fw is a skew downwards and back up in the next states
this one jump was 8-4-2-1 no extra one
that jump.......he didnt give enough of a fuck to follow sir neuton rules