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Discussion in 'Animations' started by Vashie
, Feb 4, 2019.
Maya + Unreal Realtime 4k render test.
That's some cute shit. u w u
The only thing is the grass and flowers movement looked more like drapes than actual grass moving (although I can see it would probably destroy your computer RAM & time to render if you let them move individually.) Other than that, it would be nice if Pikachu's body expands slightly & retracts as it snores as it would give it more natural movement.
Good stuff mate. = u =
o.o... thats quality right there. UE4?
Yes it was animated in Maya, then imported in UE4 for everything else. Also thank you
Quite smooth, yeah. I don't know jack about this topic and software, but the grass looks very water like, especially for the shape. Not sure if you have control over that?
If not, my apologies.
Either way, this is super good quality, and has got me thinking about the next gen pokemon games
3D rendered Pokemon MBR's when
Is it hard to learn maya?
@Blanc Thank you for the feedback, there is a way to manipulate it better but I'm not the best when it comes to the nodes in Unreal so I just made basic wind physics. I'll go for a more realistic wind effect when I figure it fully out.
@ZeroCalories Not at all, its intimidating at first but trust me when I say its not that difficult once you get your way around the software a bit.
You can get a free student license for 3 years if you want to give it a try. You don't even need to be a student to get it really.
I love the low fps z z z z z z
I wonder how many people stick with this animation thing after they are done with maple