Animation Elemental's MBR Profile

Discussion in 'MBR Profiles' started by Elemental Animations, Aug 18, 2019.

  1. Elemental Animations

    Joined:
    Jul 10, 2018
    Messages:
    12
    Likes Received:
    29
    Animation Rank:
    Bronze | 40
    Bronze | 40
    [​IMG]

    Name: Elemental

    Demo:



    Hitlist: Azurector, Fahyda, Thewindyfan, Sungod, Nineb
    Availability: unavailable

    Season Record (Season 1):
    End of Season Rank-Points: N/A
    Season High Rank-Points: N/A
    Battle Record: N/A
     
    #1 Elemental Animations, Aug 18, 2019
    Last edited: Sep 13, 2019
    Fahyda, _Sekyo_, Nineb and 2 others like this.
  2. Mr.Riklemouse

    Mr.Riklemouse Just a kid who likes making animations

    Joined:
    Aug 12, 2018
    Messages:
    19
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    36
    Animation Rank:
    Bronze | 39
    You...:sawthat:
    ehehe...:coolguy:
     
    _Sekyo_ and Elemental Animations like this.
  3. Azurector

    Azurector Thief.

    Joined:
    Sep 5, 2018
    Messages:
    29
    Likes Received:
    69
    Location:
    Yes
    Animation Rank:
    Silver | 76
  4. Nineb

    Nineb YEET

    Joined:
    Jul 6, 2018
    Messages:
    51
    Likes Received:
    58
    Location:
    France
    Animation Rank:
    Gold | 111
    Hehe boi...:lenny:
     
    _Sekyo_ and Mr.Riklemouse like this.
  5. _Sekyo_

    _Sekyo_ Newbie

    Joined:
    Jul 26, 2019
    Messages:
    11
    Likes Received:
    11
    Location:
    Somewhere in France
    Animation Rank:
    Bronze | 36
    Elemental is ready for the Bronze rank :blushplz: ElemenBronze
     
    Nineb likes this.
  6. Warren

    Warren Gamer Moment
    Moderator

    Joined:
    Nov 25, 2011
    Messages:
    11
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    168
    Location:
    Venus
    Animation Rank:
    Platinum | 182
    AT got together, watched your stuff and came to this conclusion: you are trying to do a lot of cool things with no real foundation. You don't have a consistent sense of physics, you sporadically animate on 2s and 3s which creates unnecessary choppiness, when you make 3d maps there's an inconsistent sense of space and they're all flat and cube-like, and there's no weight to your attacks most of the time. The essential principles of animation like: weight, easing and especially composition are entirely lacking or inconsistent in the animations you have shown here. Neil pointed out most of the problems we're seeing now when he did your VOD review a while ago. Look back at that and if you're still confused ask AT any more questions if you have any.

    Bronze | 40