Happy Birthday Drew

Discussion in 'Animations' started by BulbaWhat98, Oct 2, 2016.

  1. BulbaWhat98

    BulbaWhat98 Senior Membah'

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    This is actually an animation I made about a week ago. I tried out rigs that aren't just heads but Drew's oc already had arms separate from the body. I haven't actually made any yet. Enjoy. And I know I screwed up with the back hair. XD.

    Original Audio- https://www.youtube.com/watch?v=SJixW...


    Original Owner- Film Cow


    Drew's channel- https://www.youtube.com/user/bulletbi... disclaimer:


    Copyright Disclaimer Under Section 107 of the Copyright Act 1976
    "Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."


    Programs Used-

    .Banned Story 4
    .Adobe Flash CS5


    Skype (Top one): BulbaWhat98


    “Thanks for Watching”
     
    #1 BulbaWhat98, Oct 2, 2016
    Last edited: Oct 3, 2016
  2. Drew

    Drew
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    @BulbaWhat98 Hey, this is awesome, man!
    Ever since I've seen you start out, it's perfectly clear to me that you've been improving upon yourself, and are gradually grasping how animation works. Already I can see you're cleaning up your lipsyncing rather nicely, and are working your way through the rigging basics. Keep going man, I can see a substantial amount of potential in you~
    Thanks again for this, dude, I'm digging how it came out, and it means a lot
    [​IMG]
     
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  3. BulbaWhat98

    BulbaWhat98 Senior Membah'

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    I'm glad you enjoyed it. :) and thanks.
     
  4. Kvn11

    Kvn11 revived?

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    Damn. Your lip sync game is on point [​IMG]

    Now for CnC:

    I think adding more body movement would make your anim more lively.
    It'd also help portray more expression in both characters.

    Also dat back hair movement during the end of the anim XD
    Back hair doesn't move that much to begin with.
    Also, only the bottom half should be moving, especially considering your oc is wearing a hat (which should prevent the top half of the hair from moving)

    Anyhow, you're getting a lot better at animating. Keep up the good work!
    oh yea happy bday @Drew
     
    BulbaWhat98 and Drew like this.
  5. BulbaWhat98

    BulbaWhat98 Senior Membah'

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    Thanks. In the original audio, the characters didn't move that much Drew and I in this didn't move that much. Yeah, I don't know what I was thinking with the back hair movement. XD.
     
  6. Blez

    Blez UH WHOOPS??

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    Ay. idk. this is an adorable anim for drew's birthday ehehe

    cnc;

    Your stage size & Vcam have to be :
    856 x 480
    640 x 360 (Recommended)
    1280 x 720

    Vcam is basically a camera for flash and if you don't have one, you can always ask for it in MapleMation discord server or google it.
    And also, the lipsync kinda reminds me of my sony vegas times... you should try out some classic tweens to make it smoother instead of just adding the mouth sprite in there.

    your back hair movement is kinda dry . Try easing 100 for rigs!
     
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  7. BulbaWhat98

    BulbaWhat98 Senior Membah'

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    I'm glad you enjoyed it. I actually do use 640 x 360 for the v cam and I just resize it by holding shift. Maybe something went wrong in the project. Idk. I never thought of using classic tweens for the mouths. Yeah, the hair movement is pretty bad. What was I thinking?
     
  8. Blez

    Blez UH WHOOPS??

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    awesome!
    Do the same thing as your stage too!

    upload_2016-10-4_0-0-39.png

    This is short and simple! I'm sure you'll improve eventually if you keep animating.
     
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  9. CCshinobi

    CCshinobi Filmmaker, Animator
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    A fun little short for an awesome person's bday. Nicely done (Y)

    Watch your aspect ratio and layer rigging tho. That back hair on your character shouldn't be moving in unison with Drew's lol
    Try to frame the shots closer and more effectively with stuff like the rule of thirds and slight decentering. You'll be surprised at how much more intimate and personal the dialogue becomes after doing so.
     
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  10. BulbaWhat98

    BulbaWhat98 Senior Membah'

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    I actually didn't use 640 X 360. I forgot I didn't. Whoops. Though I am using those sizes from now on. With both the v cam and the stage.

    Huh. I never knew you had to use a chin. Thanks Blez. And CC, I'm making an animation that'll have shots that are closer to the characters.
     
    #10 BulbaWhat98, Oct 3, 2016
    Last edited by a moderator: Oct 4, 2016