1. What is your best work? Post as many animations as you need. I’d say this is one of the animations where I really started to explore weapon-play and rigging a bit more than I usually did. Last year I felt the need to amp up the acceleration and really push myself as an animator, and while it was a small step, I really enjoyed getting intimate with the weapon, and pushing it farther than what normal animators usually do with a weapon. And if you’re wondering where all that pushing went, here is a strong example of what I’ve accomplished thus far. A lot of my personal circle has asked me why I decided to put so much time and effort to something so inconsequential; and I’ll explain my answer here. I wanted to take a simple concept, the simplest I could find - and see what I could do. I believe you’re pushed the hardest to your limits creatively when you have no ideas, or the ideas you’re given to work with are very obscure or wide-covering, possibly even abstract concepts. For example, concepts such as “Dark” or “Loss” give animators such a wide breadth of options that the majority usually heads for the largest common denominator subject matter. Loss, for example could be turned as someone losing a family member or lover, while Dark could be used to for talking about being afraid of the dark. I wanted to do the opposite of that - and see how far a creative mind can carry someone with such a simple concept to work with. I believed I accomplished that, along with pushing my rigging skills to even bigger heights. 2. What makes you worthy to be in this position? I have started to push myself further and farther as an animator than I ever have before; and I believe with the release of my latest work, I have the gumption to step into the ring with the big boys; and surround myself with people who’s productivity and drive to soar to greater heights resonates in tune with mine.. Along with cultivating my own skills, I’m more than happy to put my keen eye for detail to the scrutiny of other animators in the forum, and help them better themselves. Examples can be seen here. http://maplemation.com/threads/mbr-azurector-vs-nineb.35880/ http://maplemation.com/threads/mbr-redtimez-mations-vs-alpha.35917/ http://maplemation.com/threads/mbr-psymatterth-vs-leon.36007/ 3. Why do you want this position and what goals do you have? While the new MBR system is ingenious, I want to further enhance the experience by tweaking the system so that will enrich and encite those who want to get competitive better chances to climb up the ladder and face their friends. I’ve spoken to Kayas more on this issue privately; I’d rather not spoil the goods just yet! 4. Do you have anything else to add? I’m just your everyday average animator. Hope ya’ like me.