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Discussion in 'Maps' started by Yegor141
, Feb 2, 2017.
A simple map I made for my upcoming animation
Apart from the repeated tiles, I would personally have maybe shrunken down some regular trees and placed them behind or in front the wall of trees for some extra foliage to mostly give it a more natural look rather than a manufactured one.
But otherwise, the map is very nice and really emphasises the lookout, which is really nice and well done.
The blur's a bit overdone. The concept's real neat though, I like it.
Thanks for the feedback you 2!
The tiles can't be different from eachother because they would look super " :/ ".
In the latest update, I did add trees because I felt the map was TOO generic with those background trees.
It might be other done, but to my eye, It looks super clean.
I did tone it down a bit bit bit bit.
Hey glad you updated it.
I'm not sure if you did this but I read some Goates' tut from ages ago that to replicate MS blur you have to blur it and then sharpen it a few times (not overkill though).
With that in mind, I feel the additional tree placement is wonky as fuck considering you can almost see the tree trunk or whatever it's called on the repeated tree tiles but the further and furthest trees are like reduced to just the tips and whatnot, maybe shrink them abit more and whatever and yeah.
I like the addition of the bridge, adds some more kinda like context to the thing, like the tower alone would be abit weird to view at solo.
Besides what everyone else said about the repeated tiles, overblurring of some background objects, it's a simple, yet visually effective map. Good stuff, Yegor!
wow looks awose make s fee then i want to go that observatory just my opinio maybe looks better in the night you know