Animation RedTimez Mations MBR Profile

Discussion in 'MBR Profiles' started by RedTimez_M, Jul 7, 2019.

  1. RedTimez_M

    RedTimez_M Some Undertale-Maple Dude

    Joined:
    Mar 15, 2018
    Messages:
    10
    Likes Received:
    26
    Location:
    Earth
    Animation Rank:
    Silver | 60
    Alright.
    Here's the 411 Folks...


    Bronze | 38
    [​IMG]
    This Dudes Name Is: Kanel


    [​IMG]
    He's a cocky Undertale dude. You'll love 'em.

    Take a look at his powers and shiz


    - Gaster Blasters are elemental.
    Fire, Ice, and Lightning. Yeh they still shoot lasers

    - Has some psychic ability that forces his opponets in a direction by his command.

    - This guy can fight with his hands and legs bruh. But um... apparently he sucks at dodging.

    Here are my demos:







    Hitlist: Nineb, Azurector, Sungod, Mespaint, Alpha

    Battle Record:
    MBR vs Alpha (Loss -22 | 60>38)

    Availability: Well, when I'm available. You know what I mean lol.
     
    #1 RedTimez_M, Jul 7, 2019
    Last edited by a moderator: Aug 18, 2019
    Nineb, Alex303 and Azurector like this.
  2. Azurector

    Azurector Thief.

    Joined:
    Sep 5, 2018
    Messages:
    29
    Likes Received:
    66
    Location:
    Yes
    Animation Rank:
    Silver | 76
  3. Warren

    Warren Survive
    Moderator

    Joined:
    Nov 25, 2011
    Messages:
    11
    Likes Received:
    168
    Location:
    Venus
    Animation Rank:
    Platinum | 182
    That first animation didn't really give me a whole lot to go off of so I'll mostly be referring to the animations after that one for my ranking.
    • You don't have good presentation. You use the lasso tool to cut things up and your tiles are unfinished. You could fix this by just masking a texture inside of the things you cut so it looks less cheap and it adds more life to your animations. As for the tiles, either have your camera not show the unfinished parts of the map or just finish the map.
    • The characters just slide all across the ground. The ground has friction. Your characters should either walk, run or do something that involves picking their feet up to move from one place to another. There's a lot of just sliding the characters you're animating around in the second animation.
    • Lots of negative space for camera work. You could easily fix this by just zooming in the camera and being more intimate. Have a focus.
    Silver | 60