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Juan. Jul 29, 2017 3:01 AM
I'll have you know I have over 60 confirmed rigs within the first 15 seconds of my After Effects File and this isn't even 10% of the project
Taki Jul 29, 2017 10:09 PM
how is that possible?? a human body only has like 10 bones
Juan. Jul 30, 2017 10:44 PM
I have two different human characters.

1. Hair
2. Back Hair
3. Face, ears, neck
4. Nose
5. Right Eye
6. Left Eye
7. Right Brow
8. Left Brow
9. Mouth
10. Torso and pelvis
11. Right upper arm
12. Right forearm
13. Left upper arm
14. Left forearm
15. Right thigh
16. Right calf
17. Left thigh
18. Left calf
Juan. Jul 30, 2017 10:44 PM
That's 36 there; I have an animal too so that's body, head, joints (8), eyes (2), brows (2), snout, mouth, make 16 pieces, now add these: right ear, left ear, tail, inside of the mouth.

That's 56, then add all of the backround elements which I don't really have to animate except the clouds as the camera will simulate a 3D space and there you go. Not counting the logo animation which had 14 movable elements.
Juan. Jul 14, 2017 10:03 PM
sog
Juan. Jun 18, 2017 8:27 PM
jose117 Jun 18, 2017 9:08 PM
i can t wait
Juan. Jun 04, 2017 1:22 AM
Juan. Jun 04, 2017 1:21 AM
Juan. May 24, 2017 3:44 AM
Today I learned something about rendering gif animations.
Juan. May 21, 2017 8:44 PM
Is there a gif animator out there who can help a brotha out?
Hunter May 22, 2017 7:59 PM
owo