Critiques for each animation:
Bulbawhat: It was quite apparent that there was a lack of fundamentals and basics going into this animation. Everything was kind of janky, hard to follow, way too sudden and so forth. Here are some things you should keep in mind when animating\\\\\\
- Physics | There were several instances where the characters would just jump in a triangular fashion, or a linear one. Nested tweens in flash are a great way to avoid doing jumps like these. Shulkle has a good tutorial on how to cover it. Another thing I noticed is you don't use easing very much. Ease 100/-100 is a good way to control how fast or slow character movements are. Easing a tween by 100 lets you move a symbol from fast to slow, and easing a tween by -100 lets you move a symbol from slow to fast. Utilize this a lot in your animations! Resizing is also very useful for characters landing or moving. You have tools at your disposal, make sure to use them.
Spoiler
[MEDIA=youtube]O-J2Surkb6I[/MEDIA]
- Pacing | Most of the animation was going way too fast for the viewers to register what's going on. You need to make sure there is ample time in between attacks and transitions so the audience can comprehend what's actually happening. As the animator, you're constantly replaying your animation over and over while animating, so you have to get used to thinking about the eyes of an outside viewer and how easily they'll be able to register your animation.
- Sound Design | While I had no main qualms with the actual sound design of the animation, I didn't like how loud the sound effects were in comparison to the background song. It was very hard to hear the bg music whenever there was an attack/fight. I suggest either lowering the sfx (you can do it flash) or raising the music. Keep in mind audio levels whenever animating.
Good job regardless, improvement is a linear scale. You'll improve just as much effort you put into it. Check out the Animation Team's VOD Review thread if you want your FLA reviewed and fixed up. (Y)
SunGod: Albeit I don't have much to say about your part except that it's unfinished. I had some minor grievances with your part I'll list it out.
- Text | The font you used was pretty cool, but using white font without any sort of drop shadow on it or any outline was an omegalul. Could barely read anything on first sight. There was literally a part where there was the white text over that first black guy's white shirt. This doesn't really compliment your style anyway, since everything you animation is super up-close and fast paced. Avoid doing that so the audience can easily read your dialogue next time.
- Pacing | The transitions and character movements are so fast that it's hard to keep up sometimes. Sure, it's animated fine, but the lack of time in between shots makes your animation just one big roller coaster from start to finish. The actual fight between Bulba and your OC was pretty dope though (especially that first air kick combo to Bulba). Just keep viewer registration in mind.
gonna hold my vote, neither parts really particularly stood out to me. egg