Hey hey another MBR woo~
This reminds me of the good ol 2016 days. Feeling pretty nostalgic looking at this.
Anyways, I'll keep in mind that these were made within a day or 2, so let's talk about them. Although, considering how short and barebones it is, there isn't that much to talk about.
Abdi/KingofDerps:
You have gotten way better for a mobile animator since you first started.
When rewatching the animation, I noticed that you're using Motion Interpolation. It's most noticeable during the walk sequence. I would advise NOT doing that, because the sequences look way smoother than they should, and in some cases, it just looks outright messy, especially for sprite animation. Sometimes the quality of the sprites would just tank, and look way blurrier than it should. I wish there were sound effects, but alas the limitations of Mobile Animations. That's about it, it looks pretty good to me, a little bit stiff, but I think it's fine.
Rokas:
Not bad, a few things though.
Go use an alignment line, so that the sprites are more aligned. That "?" was super easy to miss, so using a white fill color would be better than brown to mesh less with the background. That ax is swinging the wrong way, so double-check that next time. I liked the idea of Derps slowly watching backward to dodge, though I missed the counterpunch, adding a hit FX would have been nice there, and possibly a hit SFX as well. The same thing when you started spin slashing, having no Hit FX nor Hit SFX made it fairly awkward. You should also look more into different Sound Packs, like on Hyun's Dojo or Spriters Resource. Change up the whoosh sound FX so that it loops less.
Overall, for being a new Maple animator, this ain't bad either.
Looking forward to what you guys make next!