https://cdn.discordapp.com/attachments/144948141760839680/169638129899143169/unknown.png Hell yeah, this is dope. Made by Kazuma
i never had any links about that approach. this is probably the closest it gets: http://2dwillneverdie.com/tutorial/the-making-of-tekken-megaman-sprite/ the real trick is simply downscaling the painting, then changing the color mode to indexed as in that link. then you can use a low amount of colors and of course enable dithering. there's no exact settings to use.
That moment you realize you don't even understand normal rigging but you see this comment and act like you understand in order to make the commentator feel relevant because he probably is as far as you know.
Yess, more vehicle spriters, moooore. (Y) Only critique i want to give is aout the windshield, it could be smoothed out and it could use a glass.
are you talking about.... "THE" Thing....? as in the thing you showed me via skype when i asked if you were working on anything?
http://4.bp.blogspot.com/-aYSAhrdxZ5E/Uj-uA9ntG-I/AAAAAAAAA8U/hsQLwZN3OQ0/s1600/briga-emos_thumb.gif This fuckin gif kills me
That moment after you squat 600lbs and your legs are hella sore. So in order to walk you gotta waddle abit.
I lift a good ton easily, bro. I need to stick cars on the ends of the bar if I'm looking for a challenge.
http://puu.sh/nagmG/ae8467da63.png Detail cramming onto a small sprite practice. Trying to understand new techniques of spriting.