All Posts by Blez
93 total
I couldn't pick one title so here, have fifty.
SuperKimxD
said:
(post #326945)
You said they were too big before, and adjusting the size just makes them bi...
Oct 12, 2016 6:29 AM
I couldn't pick one title so here, have fifty.
SuperKimxD
said:
(post #326932)
Lmaooooooo I'm not changing programs when I'm a minute into a vide...
Oct 11, 2016 4:04 PM
I couldn't pick one title so here, have fifty.
XKzIceX
said:
(post #326889)
you're the one Blez was talking about
.... yes...
But hey, k...
Oct 11, 2016 12:58 AM
So far. not so good.
I really love the flow of the sword! Really smooth.
About rigging ;
Honestly I feel like the rigging is too fast.
Basically it's breathing movement with slow ease unless if you're in a panic.
Oct 06, 2016 5:03 PM
How do YOU animate?
Honestly,
if you know some little basic walking etc. of using symbols, you should try out MBR-ing animators with your level.
I got better and all by MBR-ing people. pretty much its a good opportunity to gain experience w...
Oct 06, 2016 3:10 PM
Chibi art dump
Aaww adorbs. You should work on your pallete and shading though. The outline is pretty great!
Oct 03, 2016 6:40 PM
Happy Birthday Drew
BulbaWhat98
said:
(post #326689)
actually do use 640 x 360 for the v cam
awesome!
Do the same t...
Oct 03, 2016 4:03 PM
Happy Birthday Drew
BulbaWhat98
said:
(post #326689)
actually do use 640 x 360 for the v cam
awesome!
Do the same t...
Oct 03, 2016 4:03 PM
Happy Birthday Drew
Ay. idk. this is an adorable anim for drew's birthday ehehe
cnc;
Your stage size & Vcam have to be :
856 x 480
640 x 360 (Recommended)
1280 x 720
Vcam is basically a camera for flash and if you don't hav...
Oct 03, 2016 3:38 PM
SmokeMation
SuperKimxD
said:
(post #326675)
WHAT THE FUCK IS THIS
it's okay kim. mexican guys are gre...
Oct 03, 2016 3:07 PM
New Members vs Regular Members
" As of today, sharing resources will make the community grow. "
I'd say "yes"
Apparently, most of the resources are old and met some of the animators which came in took the resources and becam...
Oct 03, 2016 2:58 PM