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Dally Dec 22, 2014 1:29 AM
I wish I can be a Master of all Trades like you, Leo. ; ~ ;
LeoV Dec 22, 2014 7:46 AM
lol i'm really, really far from being that
LeoV Dec 21, 2014 3:43 AM
rotations don't work that well and collisions are checked against just a boundary. it's a start though. <a href="http://www.fastswf.com/p57qI14&quot rel='nofollow external' class="su_links">http://www.fastswf.com/p57qI14&lt;/a&gt
DANIELisntREAL Dec 21, 2014 3:44 AM
you so smart.
LeoV Dec 21, 2014 3:45 AM
note to self: might actually just go with AS3 for this since it's way faster and once i get into self-colliding it probably would get really slow checking all those objects
LeoV Dec 21, 2014 3:46 AM
also no, not smart. this is stupidly simple.
DANIELisntREAL Dec 21, 2014 3:51 AM
:C
Silfur Dec 21, 2014 4:46 AM
So do I need to be sus for this?
Lynus Dec 21, 2014 8:44 AM
why arenty we all using flash to its full potential
Ainn Dec 21, 2014 11:57 AM
Sweet.
LeoV Dec 19, 2014 7:32 AM
simpler implementation, much more versatile though. probably also works with AE's expressions <a href="http://www.fastswf.com/ih3bUUA&quot rel='nofollow external' class="su_links">http://www.fastswf.com/ih3bUUA&lt;/a&gt
LeoV Dec 19, 2014 7:36 AM
and yes it's totally supposed to get smaller instead of spreading out and getting diffused
Lynus Dec 19, 2014 8:03 AM
i think i love you ?
would there be a way to make that a blurred thing ?
LeoV Dec 19, 2014 8:05 AM
you mean normal fake gradient cast shadows? yeah, rly trivial to set that up. gonna clean up code a bit then post on my flash utils thread.
Lynus Dec 19, 2014 9:47 AM
i love you ?
LeoV Dec 19, 2014 10:30 AM
works the same way in AE as well, neat
http://i.imgur.com/79RAnCK.gif
LeoV Dec 15, 2014 12:59 PM
may refine this, maybe not <a href="http://goo.gl/QSs05O&quot rel='nofollow external' class="su_links">http://goo.gl/QSs05O&lt;/a&gt
Hatim Dec 15, 2014 5:27 PM
this looks so good, though I don't really like the red overlay on the picture, I hope you can make a normal one, that if you redo it :c
Nyasiu Dec 15, 2014 5:59 PM
If you gonna redo this. Give her shoes lol
LeoV Dec 08, 2014 4:25 PM
i now believe in the afterlife so i can procrastinate eternally and not just tomorrow
Laze Dec 08, 2014 6:44 PM
Amen
Toukans Dec 09, 2014 1:02 AM
Just die. ez
LeoV Dec 02, 2014 3:42 AM
it's cool when you spend more time trying to make software more useful instead of actually creating something with it
Ainn Dec 02, 2014 3:58 AM
:c
Jaycie Dec 02, 2014 11:26 AM
Thanks for doing this for me~
yespls<3
LeoV Dec 02, 2014 11:27 AM
o...i see how it is jaycie :'C
Jaycie Dec 02, 2014 12:03 PM
notforme? kden
backtomycave
LeoV Dec 01, 2014 1:21 AM
getting there <a href="http://www.fastswf.com/-YzBm0I&quot rel='nofollow external' class="su_links">http://www.fastswf.com/-YzBm0I&lt;/a&gt
Collin Dec 01, 2014 1:51 AM
:^)
Hunter Dec 01, 2014 4:26 AM
:^) Can you teach?
Zepto Dec 01, 2014 4:45 AM
Are you flipping kidding me...
That was beautiful.
LeoV Nov 30, 2014 11:13 PM
sine wave modulation fun <a href="http://www.fastswf.com/7kn1vBA&quot rel='nofollow external' class="su_links">http://www.fastswf.com/7kn1vBA&lt;/a&gt
LeoV Nov 30, 2014 11:13 PM
might make a dumb sig later
Thewindyfan Nov 30, 2014 11:14 PM
i like cosine tho
LeoV Nov 30, 2014 11:19 PM
cosine's the same thing, only shifted a bit by pi/2
Thewindyfan Nov 30, 2014 11:28 PM
I LIKE IT SHIFTED BY PI/2
LeoV Nov 30, 2014 3:04 PM
<a href="http://www.fastswf.com/xY2t_00&quot rel='nofollow external' class="su_links">http://www.fastswf.com/xY2t_00&lt;/a&gt
Blez Nov 30, 2014 3:18 PM
She's on the moooon
Surani Nov 30, 2014 3:23 PM
plez teech me plez cos i know how much you love people who want to be spoonfed

<3
LeoV Nov 30, 2014 3:25 PM
2 things:
- no
- see 1
Hatim Nov 30, 2014 3:36 PM
please tell me that shadow in the ground is/could be automated
LeoV Nov 30, 2014 3:42 PM
it's all coded actually. press m and you'll see the distance between the shadow caster and the ground
Hatim Nov 30, 2014 3:49 PM
just.. how the hell do you make these cool stuff ;_;