I'm most likely going with "no". Can't really decide yet since there are a few things I don't like about the animation itself.
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http://i.imgur.com/cab6q0g.png
I have no words.
- 0:14-0:18 (Not making a gif, filesize would be too large.)
So...the sword combat is actually a little hard to understand considering you only have one angle for your sword. Having that side view of a sword really helps so I recommend you get somebody to do that soon.
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http://i.imgur.com/LhtJIRR.gifv
This just seems kinda lazy, there are better ways to come out of that swing other than just rotating cw.
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http://i.imgur.com/fWmnOrZ.gifv
The first time I watched it, it seemed as if Jett just appeared and I had to actually slow it down in order to see the extremely blurry pose he was in for maybe 5 frames before he landed.
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http://i.imgur.com/TQjaYwn.gifv
When he (I'm assuming here) put enough force on your sword to slam it into the ground, there was no anticipation at all it just kinda happens. Not only that but wouldn't Jett put so much force on the sword that he would land on the ground first and then jump up? Speaking of the jump, why does he come down so fast and land the wrong way? If there was some kind of in-between I missed, it's way too fast to actually see him turn around to land the way he did.
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http://i.imgur.com/FT32MN9.gifv
I don't know if it's the pose or just the way it's animated, but this doesn't really look like it would hurt all that much. That hook looks like it has no power behind it even though it knocked you back pretty far.
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http://i.imgur.com/kzYJszw.png
Why is the swing effect behind him...?
Also, this has to stop. I'm serious.